Pitch:
Soar is a Fast FPS where you weave the power of elements in a battle for the sky. Fight over the battlefield, stand above your opponents and you shall receive the blessing of the sky strengthening your power.
Context:
Made in a month as the end-of-year project of my second year at IIM Digital School.

Gameplay:
Team comprised of:
- 2 Game Artists
- 1 Producer/Game Artist
- 3 Game Programmers
- 2 Game Designers
What I did:
- Underlying game logic
- Shooting mechanics
- Spell logic
- Discord Plugin fix and integration
What I Learned:
- Working using Git with multiple people on Unreal Engine 5
- More about Unreal Engine's Physics
- Audio system of UE 5
- Local Multiplayer Splitscreen with UE 5