Pitch:
2042 is an Arcade 2D Game, the classic '1942' Vertical shooter reimagined with simple geometry figures .
Context:
My first C++ game project, made with the SFML graphic library and a custom made barebones and primitive game engine. 
Gameplay:
Team comprised of:​​​​​​​
- 4 Game Programmers
What I did:
- Drawable Entity, Entity, Enemies and Player system
- A primitive game engine
- Particle System
- The Boss
- Enemy Spawning system
- Game States and Game Manager
What I learned:
- C++
- SFML C++ library
- Deeper understanding of the inner workings of Game Engines

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